AbstractController |
A Gamepad which allows button bindings and control modes.
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CubedJoystickMode |
A JoystickMode which cubes the Joystick's raw input, but preserves
sign.
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DeadbandJoystickMode |
A Joystick mode which applies a deadband filter according to a constructor parameter.
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Gamepad.Binding |
A (Button, PressType) tuple for identifying button bindings.
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Gamepad.Mapping |
A (Control, Axis) tuple for identifying mode mappings.
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InvertedJoystickMode |
A Joystick mode which simply inverts its input.
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LinearJoystickMode |
The most basic possible JoystickMode.
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LogitechAttack3 |
A class representing a LogitechAttack3 joystick.
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LogitechDualAction |
A Gamepad implementation describing the Logitech DualAction gamepad.
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ScaledJoystickMode |
A JoystickMode which linearly scales (ie divides) inputs by the configured
factor.
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SquaredJoystickMode |
A JoystickMode which squares the Joystick's raw input, but preserves
sign.
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SquareRootedJoystickMode |
A JoystickMode which applies the square root function to its input, preserving
sign.
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